
To celebrate the 10th anniversary of the Project X Zone series, the game was released in Japan on June 1, 2022, and worldwide on Decemas the final installment of the Cross Crisis Series. I have so much love for the first game, though I’m ashamed to say that its sequel is sitting in my never-ending backlog.Project X Zone III: War of Infinite Worlds – Ultimate Edition ( プロジェクト クロスゾーン III 第三次: 無 む 限 げん 大 だい 世 せ 界 かいの 戦 せん 争 そ アルティメットエディション, Purojekuto Kurosu Zōn Dai-san-ji: Mugendai Sekai no Sensō Arutimetto Edishon ?) is the remastered version of the 2018 crossover video game, Project X Zone III: War of Infinite Worlds, developed in collaboration by Monolith Soft, Banpresto and Obsidian Entertainment for the Nintendo Switch.


I honestly never thought I’d be writing about Baten Kaitos in a news post. What do they want to see from it? What platform do they want to see it on? If we can gather more voices for Baten Kaitos, then maybe we can start something with Bandai Namco Entertainment. As for itself outside of Project X Zone, well, I can’t really say much about that yet, but I think we need some substantial feedback from fans before moving forward with a project like that. “The reason there’s not Baten Kaitos characters in the story is because they just didn’t seem to fit in anywhere. “So, do you remember that KOS-MOS and T-elos, from Xenosaga, were in the first Project X Zone game? We didn’t include them just because Monolith Soft was developing Project X Zone, we put them in there because there were so many fans of their games on the team, and that they happened to make sense for the world of the game.

Tsukanaka was also asked if we’ll ever see Baten Kaitos again, even if it’s outside of Project X Zone. Monolith Soft developed Baten Kaitos and its sequel along with the Project X Zone titles. Project X Zone 2 director Kensuke Tsukanaka, speaking with Siliconera, explained why Baten Kaitos isn’t represented in the games.
